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[Special Effects20060510

Description: 人体三维骨骼运动仿真研究,做数字图象处理的朋友,特别是研究人体骨骼运动的朋友可以参考-human skeleton 3D motion simulation, digital image processing so friends Special study of the movement of human bones can refer to a friend
Platform: | Size: 416487 | Author: 李亚成 | Hits:

[Otheryundongtuxiangxuelie

Description: 运动图象序列的人体三维运动骨架重建的文章。写的很好。-Movement of three-dimensional image sequence of human motion skeleton reconstruction of the article. To write well.
Platform: | Size: 296960 | Author: b181 | Hits:

[Video Captureskeleton-motion

Description: 在计算机视觉领域,人体运动分析的研究具有相当广泛的应用前景。由于人体运动的复杂性,已有的研究方法都对研究对象—人体,加上了许多限制条件。本文中提出了一种新的方法来获得各类人体运动的信息。本文主要论述了该方法中对人体三维运动骨架的重建部分,其基本思想是在摄相机定标的基础上,应用三维人体模型知识和运动连续性依次建立每个图象的人体运动骨架。-In the field of computer vision, human motion analysis with a wide range of applications. Due to the complexity of human motion, the existing research methods are research subjects- the human body, together with a number of restrictions. This paper proposed a new method to obtain information on various types of human movement. This article focuses on the method of three-dimensional movement of the body part of the reconstruction of the skeleton, the basic idea is the basis of camera calibration, the application of three-dimensional model of human knowledge and exercise in order to establish the continuity of human motion in each image frame. Finally, experimental results
Platform: | Size: 296960 | Author: 丁行 | Hits:

[3D GraphicbvhReader

Description: 运动捕获数据BVH文件阅读器。可以读取运动捕获数据BVH文件,并显示其骨架模型的运动过程。-BVH motion capture data file reader. Can read BVH motion capture data files, and display its skeleton model of the movement.
Platform: | Size: 441344 | Author: lxm | Hits:

[Windows DevelopSkeletalAnimation

Description: 一个基于骨骼动画bvh文件,obj文件的三维人体运动程序,c++opgl,有演示程序和源码skinAndskelet-A skeleton-based animation bvh file, obj file of the three-dimensional human motion program, c++ opgl, a demo program and source code skinAndskelet
Platform: | Size: 763904 | Author: hzt | Hits:

[BooksOpenGLbasemodelofhumanmotion

Description: 基于OpenGL的人体运动模型的文章,介绍了BVH 文件以及人体骨骼模型的创建-OpenGL-based model of human motion,Introduced BVH files and the creation of the human skeleton model
Platform: | Size: 263168 | Author: yushiping | Hits:

[Special Effectsxinxilun

Description: 《Visual C++数字图像获取、处理及实践应用》杨枝灵、王开等编著。内容:第4章 图像增强(对比度增强、灰度变换法、直方图修整法、图像平滑、图像锐化、伪彩色和假彩色增强);第5章 图像复原(逆滤波复原、维纳滤波方法);第6章 图像处理中的正交变换(傅立叶变换、离散余弦变换(DCT)、沃尔什变换、基于特征向量的变换、霍特林(Hotelling)变换、SVD变换、小波变换、Mallat算法);第7章 图像压缩编码(霍夫曼(Huffman)编码、算术编码、游程编码(Run Length Coding)、位平面编码、预测编码、DPCM、JPEG 2000编码);第8章 图像配准 第9章 目标检测与运动检测 第10章 图像形状特征分析(骨架检出、轮廓提取);第11章 图像分割(边界跟踪、阈值分割区域生长、分裂合并、Canny算子);第12章 图像的模式识别 -"Visual C++ digital image acquisition, processing and practical application," Yoji Ling, WANG Kai, eds. Contents: Chapter 4, image enhancement (contrast enhancement, gray level transformation, histogram trimming, image smoothing, image enhancement, false color and false color enhancement) Chapter 5 Image restoration (inverse filtering restoration, Wiener filter ) Chapter 6 Image Processing orthogonal transformation (Fourier transform, discrete cosine transform (DCT), Walsh transform, feature vector-based transform, Hotelling (Hotelling) transform, SVD transform, wavelet transform, Mallat algorithm ) Chapter 7 image coding (Huffman (Huffman) coding, arithmetic coding, RLE (Run Length Coding), bit plane coding, predictive coding, DPCM, JPEG 2000 encoding) Chapter 8 image registration section 9 Target Detection and Motion Detection Chapter Chapter 10, Image Shape Analysis (skeleton detection, contour extraction) Chapter 11 of the image segmentation (boundary tracking, segmentation, r
Platform: | Size: 3454976 | Author: chengshuai | Hits:

[OpenGL program3D-skeleton-reconstruction

Description: 三维运动骨架重建的代码,适合学习三维重建的同学使用,很基础,很好用!-The code of the 3D motion skeleton, it is siutable for the beginners to use, it is very powerful!
Platform: | Size: 296960 | Author: dongxiaoquan | Hits:

[Windows DevelopBbvhReadeerV

Description: 运动捕获数据BVH文件阅读器。可以读取运动捕获数据BVHH文件,并显示其骨架模型的运动过程。, -Motion Capture BVH file reader. You can read the motion capture data BVHH file and display the movement of the skeleton model. ,
Platform: | Size: 442368 | Author: jedsn | Hits:

[OpenGL programSkeleton-Animation

Description: 一个基于OpenGL的在VC++6.0环境下开发的人物骨骼运动控制,可以控制人物的手脚的旋转,移动等各种运动,能很好的实现人机交互,具有参考价值。-Skeletal motion control, an OpenGL-based character development in VC++6.0 environment can control the character' s hands and feet, rotate, move, and other sports, can be a good human-computer interaction, with the reference value.
Platform: | Size: 2796544 | Author: liuyongcheng | Hits:

[3D GraphicMotion

Description: 一个3D人体骨骼模型,可以用键盘控制运动。-A 3D model of the human skeleton, you can use the keyboard to control movement.
Platform: | Size: 12844032 | Author: 黄梁华 | Hits:

[GDI-BitmapCGAL-4.5

Description: CGAL,Computational Geometry Algorithms Library,计算几何算法库,设计目标是,以C++库的形式,提供方便,高效,可靠的几何算法。CGAL可用于各种需要几何计算的领域,如计算机图形学,科学可视化,计算机辅助设计和建模,地理信息系统,分子生物学,医学成像,机器人运动规划,网格生成,数值方法等等。    计算几何算法库(CGAL),提供计算几何相关的数据结构和算法,诸如三角剖分(2D约束三角剖分及二维和三维Delaunay三角剖分),Voronoi图(二维和三维的点,2D加权Voronoi图,分割Voronoi图等),多边形(布尔操作,偏置),多面体(布尔运算),曲线整理及其应用,网格生成(二维Delaunay网格生成和三维表面和体积网格生成等),几何处理(表面网格简化,细分和参数化等),凸壳算法(2D,3D和dD),搜索结构(近邻搜索,kd树等),插值,形状分析,拟合,距离等。-The goal of the CGAL Open Source Project is to provide easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, mesh generation, numerical methods... More on the projects using CGAL web page. The Computational Geometry Algorithms Library (CGAL), offers data structures and algorithms like triangulations (2D constrained triangulations, and Delaunay triangulations and periodic triangulations in 2D and 3D), Voronoi diagrams (for 2D and 3D points, 2D additively weighted Voronoi diagrams, and segment Voronoi diagrams), polygons (Boolean operations, offsets, straight skeleton), polyhedra (Boolean operations), arrangements of curves and their applications (2D and 3D envelopes, Minkowski sums), mesh generation (2D Del
Platform: | Size: 18593792 | Author: a | Hits:

[OpenGL program3D-human-skeletonsimulation

Description: 此程序为OPENGL构造的人体三维运动骨骼仿真-Research on 3D human skeleton motion simulation
Platform: | Size: 12847104 | Author: MonkGo | Hits:

[LabViewKinect

Description: kinect运动追踪程序,人体骨骼算法。-kinect motion tracking program, human skeleton algorithm.
Platform: | Size: 21504 | Author: 李好 | Hits:

[OtherQuadricHandModel-master

Description: 这是一个基于openGl制作的一个手势识别程序(This is a 3D hand model developed mainly for vision-based hand motion analysis. The hand model is modeled as a set of rigid quadratic surfaces, and has 27 degrees-of-freedom (DoFs) including 6 DoFs of global motion and 21 DoFs of local motion. The hand skeleton is modeled as a kinematic chain of 20 joints connected by bones in a tree structure with the root at the wrist. In this program you can view the model from different positions and perspectives, and manipulate each DoF separately. More importantly, to assist research in this area, we also provide functions to generate the depth image, silhouette image and edge images, which can be easily used for model-based matching between the input and the 3D hand model.)
Platform: | Size: 71599104 | Author: HUST——lxl | Hits:

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